Voice Chat
Controls
Chat Overview
Customizing Chat Windows
Additional Chat Options
Chat FAQ
How do I talk to other player characters?
How does Advanced Chat work?
Looting
Attention MAC Users: With a
single button mouse, hold
down the control key on the
keyboard while you click the
mouse button to simulate a
right click in the game. On
newer Mac laptops you can
place two fingers on the
trackpad and click as well.
This is a setting in the
keyboard & mouse area of
System preferences.
Basic Options: Hit (ESC) to
bring up the options menu,
where you can adjust video
and game settings, and
re-map your key-binding. You
can see all of the keys in
the game within the
key-binding section.
Movement: Use the W, A, S, D
keys to move around the
world. Or, hold down both
mouse buttons to walk
forward (moving the mouse at
this point turns your
character). The arrow keys
will also move your
character.
Click to Move (by default
this option is off).
Players will need to turn it
on to use this by going to
Advanced Options, and then
Interface Options and then
checking the radio box next
to Click to Move. Click to
Move is an auto-interaction
feature that will allow
players to do several things
by using their mouse. With
Click to Move turned on, a
player can do the following:
Right click on the ground to
move to that location.
Right click on a creature to
automatically move to that
creature and initiate
combat.
Auto-run is a very useful
and important key to learn.
This allows you to continue
running without holding a
key or the mouse down. You
can assign a key to auto-run
by hitting escape, then
selecting key bindings on
the menu. Scroll down until
you find "toggle auto run."
The default key is Num Lock.
Camera: Hold down the left
mouse button to look around
the world. Hold down the
right mouse button to turn
your character using the
mouse. You can zoom the
camera in and out using the
mouse wheel or using the
Home and End keys.
Interacting: Left-click
selects objects and NPCs in
the game, while Right-click
activates an object or talks
to an NPC. The mouse cursor
is context-sensitive; if you
move your mouse over an
object that you can interact
with, an icon will appear on
your mouse cursor indicating
the type of action that will
occur if you Right-click
(sword = attack, cog =
manipulate, speech balloon =
talk, etc.)
Attacking: To attack a
creature, move within range
(move to where you can see
the attack cursor when you
mouse over the creature - a
grayed out cursor means you
are out of range) and
right-click on the creature.
You will enter attack mode.
Move your character next to
the creature and you will
automatically begin to
attack. In addition to
right-clicking on a
creature, you may also
select the "attack" icon
from the Action Bar.
Action Bar: The action bar
at the bottom of the screen
contains your spells,
special abilities, or
frequently used items like
Food and Water (which give
back health and mana
respectively). You can
activate these by either
left-clicking on them, or by
typing the number
corresponding to the slot of
the spell or ability you
wish to use. Mousing over
the icons will also show you
a tooltip containing the
name of the spell or
ability. You can also
consult your spell or
ability books (Spellbook &
Ability button on the Action
Bar) to get a full
description of each ability
or spell your character may
have. You can re-arrange
your Action Bar by clicking
and dragging on the icons.
You can also add new
spells/abilities to this bar
as you receive them by
dragging them from your
Spell or Ability book. You
can also place items in the
bar for easy activation.
Items on the action bar now
remain there even after they
are consumed.
Items that are in your
action bar and are equipped
display a green border
around them so it's easy to
tell which of your action
bar items are equipped and
therefore usable.
Consumable items on the
action bar will now always
show the number remaining,
even if there are none in
your inventory.
Players can cast item
targetable spells on items
that are in your action bar.
For instance you can cast
feed pet and have the food
you want the pet to be fed
in one of your action bars.
Multiple Action Bars: You
can have multiple action
bars onscreen at the same
time. You can activate the
additional action bars
through the Interface
options menu. Additional
action bars have range
indicators on them. If a
button in one of a players
additional action bars has a
range component, it will
display a red dot when a
target is out of range.
Grouping, Trading, and Other
Character Interaction: To
invite someone to a group,
select them by left-clicking
on them, and then
right-click on their
portrait in the upper edge
of the screen to bring up a
menu of possible
interactions with that
character. One of these
options is grouping. There
are several other available
interactions with
characters, including
inspecting them, challenging
them to a duel, etc.
Sound: Control-S toggles
sound effects. Control-M
toggles music.
Character Information: Click
on the button in the Action
Bar that contains the
portrait of your character.
This will bring up your
Character Info panel which
includes the Reputation and
Skill panels.
Leveling: As you level in
the game, you will gain
talent points which you can
immediately (after level 10)
apply to your character by
hitting "N" to open the
Talents tab. The Talents tab
contains all your currently
available talents and their
costs in talent points.
Gaining New Spells &
Abilities: New abilities and
spells are not gained
automatically. You must
visit a trainer specific to
your class to purchase them.
There are other ways to gain
spells and abilities, such
as tomes found on monsters.
Casting Spells on Party
Members
Players can use the Function
keys to cast spells on party
members once the spell has
been selected.
Canceling Spells/Auto Shoot
Spell casting and ranged
Weapon Auto-Shots can be
canceled by hitting the ESC
key.
Sticky Targeting
When this is turned on in
the options, you will not
deselect your current target
when you click on empty
space.
Targeting Other Players
You can target a player by
clicking their name from the
chat log and selecting the
"Target" option.
Autoloot
Use Shift-Right Click on a
corpse or chest to autoloot
it. This will NOT autoloot
bind-on-acquire items.
Equipping Items
You can equip items by
right-clicking them from
your inventory. This will
also place items in the
bank.
Tab
You can cycle through
targets with the Tab key. If
you do that then manually
select a different target
using another method, then
quickly hit Tab again, your
last Tab-selected target
will be re-selected and you
can continue Tab-selecting
where you left off. Clearing
your target will restart the
Tab selection process.
Icons
The icons of negative
effects that appear on the
player have a color to
indicate their type. Curses
are purple, disease is
yellow, poison is green and
magic is blue. In addition,
when a party member is
struck by one of these four
types of negative effects,
their portrait will pulse
the appropriate color for 30
seconds or until the effect
is removed.
Minimap
NPC's with level appropriate
quests will now always
appear on your minimap as
yellow exclamation points.
NPC's that have quests that
you have completed will now
display as yellow question
marks instead of yellow
dots. In addition flight
masters that you have not
yet gotten the flight point
for will display on the
minimap as a green
exclamation point.
All players have a tracking
bubble on their minimap.
From that menu you can
select a specific type of
vendor or npc to look for or
you can select a specific
tracking type if your
character has tracking. Yes
this means that hunters can
take all of those tracking
buttons off of their action
bars.
Map
In patch 2.3.0 the Battle
Map was renamed to the Zone
Map and can be turned on for
any zone rather than just
PvP objective zones. There
is a drop down in the world
map screen that allows you
to choose when the zone map
should display.
Sitting
If you are seated and try to
use abilities that require
you to be standing, you will
stand up and use them. This
can be disabled with:
/console autoStand 0.
Swimming
If you run out of air, you
will die. There are various
items and even potions that
allow you to breathe under
water. You can also use the
jump key to swim upwards
while in the water. You can
even jump up out of the
water using the jump key.
To dive, you have to tilt
your direction downwards a
certain amount with the
right mouse button. While
flying or swimming the 'X'
key will make you move down.
Logout
You cannot logout while in
combat.
V key
V key shows summoned
monsters (such as the
gargoyles in Stratholme.)
V key shows both monsters
and player enemies.
V shows enemies only (no
longer shows friendly
targets.)
Shift-V now shows friendly
targets only, not enemies
(with a new bindable
hotkey.)
Control-V shows both
friendly targets and enemy
targets (with a new bindable
hotkey.)
Floating Combat Text
Floating combat text was
added to the game with a
number of options. You can
see when you take damage,
when you are healed and how
much, when you acquire and
lose auras and much more.
You can turn on the options
in the options screen.
Name Above Head
There is an option to turn
on the display of your own
name above your head. You
can find the option in the
interface options screen.
Spell Alert (Enemy Cast bar)
Displays targeted enemy's
cast bar when they are
casting. It is off by
default but you can enable
it through Interface
Options. It can also be
displayed with "V" key
functionality.
Hit Point/Mana Bars
There are options for
displaying health and mana
values on your health/mana
bars for you/your party
/your target and to display
that information either as
percentages or as numbers.
Game Objects
Game objects that you can
interact with will now
sparkle and display their
name over the object to make
them more obvious.
Possessing Targets UI
When you are possessing a
target (Priest Mind Control,
Eyes of the Beast, using a
Steam Tonk, etc), you now
get their action bar as your
primary action bar rather
than having a mini action
bar above your normal action
bar.
Inspecting Other Players
Inspect distance in 30
yards. When you inspect
another player, you can see
their talent choices as well
as their equipment.
Under Attack with Windows Up
When you take damage and
have a full screen UI up,
the edges of the screen will
flash red so you know you
are under attack.
Class Color UI
Many interface elements
display players in their
class color so you can
easily recognize what class
a player is. Interface
elements affected by this
are LFG, Guild, and Who.
Alt Tab (minimize program)
If you alt-tab away from the
game, your character stops
moving unless you are on
auto-run.
Alt-F4 (close program)
Alt-F4 can be used to close
World of Warcraft, however,
it will not instantly log
players out of the world.
Different Characters
Add-ons, Macros and
Keybindings can be saved on
a per character basis, so
you can have different
characters load different
add-ons/macros/keybindings.
Tips
In the initial loading
screen there will be a tip
displayed. This can be
turned off from the
interface options menu.
Questions In-Game?
A knowledge base has been
added to the in-game UI.
Search the knowledge base if
you have questions about the
game. .